ShopDreamUp AI ArtDreamUp
Deviation Actions
Or Why Video Games Are Not Meant To Tell Stories:
Storytelling is one of the sacred cows of game developers and critics alike, but it puts the cart before the horse ad you end up wit the old ludonarrative dissonance or a conflict between the story and the gameplay and in the process it creates a conflict between the storyteller's narrative imperative and player agency.
Storytelling is one of the sacred cows of game developers and critics alike, but it puts the cart before the horse ad you end up wit the old ludonarrative dissonance or a conflict between the story and the gameplay and in the process it creates a conflict between the storyteller's narrative imperative and player agency.
Going Live!
B-Day stream. We chat, we kill aliens, we have a good time! Tonight at 6 p.m. Eastern/7 p.m. Atlantic on
https://www.twitch.tv/lessonslearned1
Going Live with Mass Effect 3 @ 2:00 p.m. AST
https://www.twitch.tv/lessonslearned1
Streaming in 20 min Mass Effect 2
Walking on the bones of the mad- (modded 8:00 p.m. AST)): https://www.twitch.tv/lessonslearned1
Streaming: Mass Effect Trilogy
From Mass Effect to Andromeda: Mass Effect (modded) stream starts @ 7:00 p.m.- twitch.tv/lessonslearned1
© 2014 - 2024 TheWonderingSword
Comments2
Join the community to add your comment. Already a deviant? Log In
So you are saying that one cannot tell stories with a game? Shouldn't even try because it's inherently impossible?
What makes you say that?
I have played many games that had good, engaging stories, so in my opinion, you are completely wrong.
What makes you say that?
I have played many games that had good, engaging stories, so in my opinion, you are completely wrong.